


Moving and renaming of files and folders is handled efficiently, with Syncthing intelligently processing these operations rather than re-downloading data from scratch. Two different SHA256 hashing implementations are currently supported, the faster of which will be used dynamically after a brief benchmark on start-up. Syncthing offers send-only and receive-only folder types where updates from remote devices are not processed, various types of file versioning (trash can, simple or staggered versioning as well as handing versioning to an external program or script) and file/path ignore patterns. GUI Wrappers can use these files to present the user with a method of resolving conflicts without having to resort to manual file handling.Įfficient synching is achieved via compression of metadata or all transfer data, block re-use and lightweight scanning for changed files, once a full hash has been computed and saved.
Does syncthing work over internet how to#
Ĭonflicts are handled with the older file being renamed with a "sync-conflict" suffix (along with time and date stamp), enabling the user to decide how to manage two or more files of the same name that have been changed between synching. All data, whether transferred directly between devices or via relays, is encrypted using TLS. Devices connecting to each other require explicit approval (unless using the Introducer feature) which increases the security of the mesh. It supports IPv6 and, for those on IPv4 networks, NAT punching and relaying are offered. Syncthing is a BYO cloud model where the users provide the hardware that the software runs on. Syncthing is written in Go and implements its own, equally free Block Exchange Protocol.
